What’s new
New features and fixes on RealSims, newest first.
Characters with faces for every moment
Give a character expressions, and their face changes with the story. Scene images now keep people and places looking the same.
- Characters have a new Expressions step: choose from 39 faces, from blushing to furious, and generate them from one picture, or upload your own.
- While you play, a character's portrait follows their mood, in the chat's top bar, the details panel and the card on their name.
- At a moment that matters (a blush, tears, a burst of laughter) their face appears in the reply, right before their line.
- Scene images now use each character's own portrait or outfit, and the story's pictures of places and objects, so they keep looking the same from scene to scene.
- The Assets step explains how its pictures are used, with a (?) for each kind.
World & cast, in the right order
A story's second step now sets the world and who the player is before its cast, so you always know who you're creating.
- The story editor's second step is World & cast: About the world and Your place in this story come first, then the cast, who are everyone the player meets.
- Draft characters with AI tells you when it leaves someone out, for example when the character you asked for is the player.
- A story character's editor shows where you are (My content / your story / the character) and has Save & back to story.
- Images in an opening say where they come from, with a (?) explaining story and character images.
- Tidier Story engine, Lore book and Endings sections, and the lore book's Always include checkbox sits where it should.
Quick works in every story
Stories with a detailed setup no longer refuse replies on Quick, and every tier remembers more of your chat.
- A reply as short as "Wow" could be refused on Quick in a story with a long setup. That's fixed: we were measuring stories about four times too big.
- Every tier now keeps more of your conversation in mind, so long chats remember more.
- If a story is ever too long for a tier, the chat offers a one-tap switch to the next one, and your message stays in the box.
Make your cast inside your story
Stories can now have their own characters: add them right in the Cast step, or let the AI draft everyone your story needs.
- Add a character from a story's Cast step: a name, their role and an age. The AI can write who they are from your story.
- Draft characters with AI reads your story and drafts the people it names or needs, and you pick who joins the cast.
- Starting a story with Draft with AI now creates its cast too, so a new story is ready to play and publish.
- Story characters live in their story: no cover or page of their own needed, and they go live when you publish it. Edit any of them to add a portrait or more detail.
- Cast members no longer turn up out of nowhere: someone joins a scene only when the story brings them in.
- Duplicate any creation from its menu in the Studio: you get a private copy to rework, and a story brings its own characters along.
- Worlds are coming soon, so the Studio no longer offers them when you create, nor a world to set a story in.
Stories keep their rules
Suggested replies and the narrator now follow a story's hard limits, and stories cast their creator's own characters.
- If a story says you can't speak, as a motorcycle, a cat or a ghost, suggested replies offer only actions and thoughts, and anything you type is played within the rule.
- Draft with AI's first replies follow the limits it writes.
- A story's cast now comes from your own characters.
Test your story before you publish
Creators can now play their own drafts privately in the real chat, and Draft with AI keeps to your world's period.
- Test your story (or character) from the Studio editor. It plays your saved draft in the same chat players get, privately, and Restart with latest edits sets it up again after you change something.
- Every creator gets 500 free test credits. After that, test replies use your credits, and verified creators test for free.
- Draft with AI now asks when and where your story is set and keeps to that period: no mechanics in a medieval kingdom unless you put them there. It also keeps what you've already written, and drafts About the world and Your place in this story.
- Trackers start from ready-made examples like Health, Fuel, Trust and Upgrade points, and players can type /status to see them in the story panel.
- Look for the (?) buttons across the editor: each explains what a field is for, with an example.
Milestone badges
Milestones now earn badges: each one levels up from bronze to silver, gold and violet, with credits at every tier.
- Thirteen badges to earn, each with its own face: Storyteller, Explorer, Artist, Creator, Crowd-pleaser and more. Find them under Challenges on the Free credits page.
- Every badge has up to four tiers. Reach the next one, claim it and the badge flips over into its new metal, along with its credits.
- New milestones for check-in streaks, following creators, sharing adventures and the players your stories reach.
- Milestones you claimed before count as bronze, and creator pages now show the badges their creator has earned.
Story voices with feeling
Story voices now perform: four deep new narrators take their time, and characters sigh, laugh and gasp where the scene calls for it.
- Four new narrators with deep, unhurried voices: Elias, now the default, Graham, Hollis and Cole. Pick one in a story's voice settings and tap play to hear a sample first.
- Narration leaves a beat between sentences and between speakers, so scenes breathe like an audiobook.
- Characters can sigh, laugh, chuckle, gasp or groan before a line when the moment calls for it. The words are always the reply's own.
Built for your phone
On your phone, RealSims now feels like an app: the header, the tab bar and the chat float over the page, and every adventure lives in Chats.
- The header, the tab bar and the chat's message box float with room around them, and the page scrolls underneath. Search sits in the tab bar.
- Chats now holds every adventure, stories and characters alike, with the one you played last ready to continue. My stories became Saved: the stories and characters you saved for later, and your moments.
- In a chat, the + beside the message box holds Continue, scene images, story commands, the director's note and the reply quality. Tap the bubble icon to switch between saying something and describing an action.
- Story replies read as one bubble with each speaker named. Tap what someone says to see who they are and how they see you, then tap their card to open their sheet.
Story voices
Replies now read aloud in natural RealSims voices, with a voice for the narrator and one for each character.
- Tap the speaker on a reply to hear it in RealSims voices: ten voices made for storytelling, matched to each character. It starts in a moment, and the rest arrives while you listen.
- Pick a voice for the narrator and each character in a story's settings, and hear a sample first. Your device's own voices are still in Settings, under Reading & play, and work offline.
- RealSims voices are free while you play, for well over an hour of listening a day. After that, your device's voice reads until the next day.
Studio, its own space
Everything you make now lives in the Studio, with a guided way to start and a clearer view of your earnings.
- The Studio has its own home at /studio: New, My content and Earnings in one place, and Back to RealSims whenever you're done. Old Creator studio links take you there.
- Start something new in a few steps: pick Anime or Real, who it's for, what you're making and, for a story, its cast. Then describe your idea and let AI write a first draft you review, or open the editor and write every field yourself.
- My content shows where each title stands: Draft, Live, edited since publishing, or Hidden. Preview a page or open the live one from each card's menu.
- Earnings shows the last 7, 14, 30 or 90 days day by day, your top titles and how many people played them. Earnings are in credits; payouts haven't started yet.
- Draft with AI now suggests an adult age for characters and uses your story's cast by name.
Keep the chat going
A clearer screen when you run out of credits, and a picture when you ask a character for a photo.
- Out of credits? A new screen shows your balance, the free credits you can claim and the member plans, beside the character you're talking to. Plans and credit packs aren't on sale yet, so nothing can be charged.
- Ask a character for a photo and they answer in the story, with a card to picture the moment as a scene image. Pictures always stay non-explicit. Videos are coming for members.
A cleaner chat
Conversations read like a messenger, with who you're talking to at the top.
- Replies are chat bubbles, with actions and narration in italics. In stories, each line sits beside the speaker's face, and names show when the speaker changes.
- The time and place show once, as a small divider, when the scene moves on instead of on every reply.
- Who you're talking to shows once at the top of the chat. Tap the avatar in the top bar to see the full profile, or open the details panel.
- Suggested replies are chips just above the message box. Tap one to put it in the message box, read it through, change anything, then send. Story commands, the director's note, action formatting and the suggestions switch are in the ⋯ menu, and typing / still opens commands.
My stories, redesigned
Pick up where you left off in one tap, and images that load faster.
- My stories leads with the adventure you played last and a big Continue button. The rest sit below it in tidy cards you can filter by stories or characters.
- Previews of the last reply read as plain text in My stories, Conversations and the sidebar, without the formatting marks.
- Claiming free credits shows a spinner while it works, then the celebration.
- Images load faster: scenes, covers and portraits now arrive at the size they're shown instead of full size.
A cleaner Discover page
Simpler cards, a tidier home page, and a sidebar you can fold away.
- Story and character cards are simpler: the cover, the name and one line about it. The bookmark shows when you point at a story, and always once it's saved.
- Your next chapter fills the space beside the banner, and rows like Most played this week appear once they have enough titles to fill a line.
- Fold the sidebar down to icons with the button on its edge. It remembers your choice.
- The top bar fits on small phones without the page sliding sideways.
Play as a guest, listen to your story
Start a story without an email, hear it read aloud, and find your next one in a minute.
- Play as a guest: no email needed to start. Add your email any time to keep your adventures and get your welcome credits.
- Tap the speaker on any reply to hear it read aloud, with a different voice for the narrator and each character. You can pick voices in Story settings, or have new replies read automatically.
- Dictate your messages with the microphone button, where your browser supports it.
- Not sure what to play? Take the one-minute quiz under Find your story.
Streaks, challenges and invites
More ways to earn free credits, and a share for creators.
- Check in daily to build a 7-day streak. The seventh day pays the most.
- Weekly and one-time challenges pay credits for playing, creating and exploring.
- Invite a friend: when they've played three replies, you both get credits.
- Member plans are coming. Creators can already see their share of earnings in the Creator studio.
Real stories and collectibles
Photoreal characters alongside anime, and galleries to fill.
- Switch between Anime and Real at the top of the page. Real stories and characters have photoreal art, and scene images match the style.
- Collect a story's art and endings: the Gallery tab shows what you've found and how much is left.
- Creators can add alternative openings, endings, a lore book and hard limits, draft a first version with AI, and see how their published titles are doing.
Creators, replies and what people are playing
Follow the creators you like, reply in the comments, and see which stories people are playing this week.
- Every creator has a page with their published stories and characters. Follow them to see their newest titles on Discover.
- Verified creators have a badge next to their name.
- Reply to comments and like the ones you agree with. If someone deletes a comment that has replies, the replies stay.
- Stories and characters show how many people have played them, and Discover has Most played this week and Trending rows.
- Browse titles by tag, take part in story contests, and follow updates on this page or by RSS.
- Install RealSims from your browser to open it like an app.
More control over your story
New ways to steer each scene, and a narrator that keeps the story moving.
- Choose Say or Do for each turn, let the scene continue without writing anything, or use story commands such as Skip ahead, Meanwhile and Diary.
- Add a one-time director’s note to steer the next reply.
- Try a reply again with a reason, undo your last turn, and edit your messages.
- A Memory tab shows what the story remembers, and you can edit it.
- Story settings let you choose the narrator’s style and how long replies are.
- Replies can show the time and place, and characters’ portraits appear beside their lines.
- Quick, Balanced and Immersive replies use new models, chosen in a blind test of story quality.
Safer stories
A safety filter now checks what is written, shared and generated on RealSims.
- Messages, replies, scene images, uploads, published titles and comments are checked before they're saved or shown.
- If a message suggests thoughts of suicide or self-harm, the story pauses and shows crisis resources instead of a reply. You aren't charged, and you can choose to continue.
- RealSims is for adults 18 and over, and every character must be an adult. Stories stay non-explicit.
- A note in the chat header reminds everyone that the characters are AI and the stories are fiction.
Reports, your data and clearer policies
More control over your account, and a way to flag anything that breaks the rules.
- Report a title or comment and choose a reason. A comment reported by three people is hidden until our team reviews it.
- Download a copy of your data, or delete your account, from Settings.
- New terms of use, privacy notice and content policy, written in plain language.
Fairer credits
You only pay for replies and scenes you actually receive.
- Replies and scenes that fail or are withheld return their credits automatically. If those credits expired in the meantime, you get them back for another 7 days.
- You can keep chatting while a scene image is being painted.
- After a dropped connection, the chat checks whether your reply was saved before offering to send it again, so you're never charged twice.
A smoother app
Your progress, settings and sign-in work the way you'd expect.
- Your library, the sidebar and Discover show your real progress, such as how many messages you've sent and when you last played.
- Clearer error messages, with a reference you can quote to support.
- Larger story text and reduced motion now apply everywhere, including the chat.
- On phones, the keyboard stays open while a reply is written, and the chat uses the whole screen.
- You can resend a confirmation email, and sign-in links work on any device.
- Behind the scenes, every update is now tested automatically before it goes live.
Faster pages and easier reading
Pages load faster, look right when shared, and are easier to use with a keyboard.
- Story and character pages load faster, and artwork downloads at the size it's shown.
- Links to stories and characters show their cover and description when you share them.
- No text is smaller than 11px, and keyboard focus is always visible.