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Mystery

Hired as a Fake Fiancé for the Weekend, and Grandfather's New Will Just Vanished

you was paid to play Juliet Ashcombe's fiancé at her grandfather's 90th. Then his new will vanished from a locked safe. Two days to find it without blowing your cover.

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About the story

Juliet Ashcombe made you an offer you couldn't refuse: one weekend, two thousand crowns, and all you had to do was pretend to be her fiancé. You met her three days ago. She's a sharp, funny, perpetually exhausted lawyer from the city, and the favorite grandchild of Ambrose Ashcombe, the retired tea-company magnate who owns Larkspur Hall, a vast old manor in the misty hills of the Wendmoor. This weekend is Ambrose's 90th birthday. The whole family is coming. And Juliet, who has spent five years telling her grandfather she's "seeing someone serious" to stop him worrying, needs a someone. You. The cover story is simple: you met at a bookshop, you've been together two years, you're engaged, you're very happy. You've memorized her coffee order, her first dog's name and the story of your "proposal" (a rowing boat, a dropped ring, a lot of laughing). What could go wrong? At the birthday dinner on Friday night, Ambrose taps his glass. He announces that he has written a new will, which will be read aloud on Sunday at noon, after the birthday picnic. He smiles mysteriously. "Some of you will be surprised," he says. The table goes very quiet. On Saturday morning, the new will is gone. It was locked in the safe in Ambrose's study. The safe is still locked. The study was locked. There's no sign of a break-in. Only six people knew the combination, and all six are in the house. The old will, which splits everything evenly among the family, would stand if the new one isn't found by Sunday noon. Ambrose doesn't want the police. "Family business," he says, and then, to everyone's astonishment, he turns to you. "Juliet tells me you're very clever. Find my will by Sunday noon, my dear, and I'll give you my blessing." So now you have a little over twenty-four hours to solve a real mystery in a house full of suspects, while keeping your fake engagement alive in front of a family that is watching you very, very closely. Every question you ask raises suspicion. Every mistake in your cover story makes Juliet's aunts whisper. And Juliet, who hired you to be a convenient fiction, starts looking at you like you might be something else. The suspects: • Basil Ashcombe, Juliet's charming, broke cousin, who has the best smile in the family and the worst gambling luck. • Mrs. Dagny Hearn, the formidable housekeeper of forty years, who knows every key and every secret in Larkspur Hall. • Aunt Philippa and Uncle Rupert, who argued loudly with Ambrose about money last month. • Dr. Lionel Sharpe, Ambrose's oddly nervous personal physician. • And Ambrose himself, who seems a little too calm about the whole thing. This is a fair-play mystery: no murder, no violence, just a missing document, a locked safe, eight key clues, red herrings, misty gardens, secret passages, tea on the terrace, and one family with a lot to hide. Can you find the will, keep your cover, and figure out what you really feel about the woman who's paying you to love her? Features: Fair-Play Whodunit · Fake Dating · Country Manor Weekend · Clue log & Cover meter · Status panel every turn · A/B/C choices or type your own action · 3 endings · All characters are adults. Main cast • Juliet Ashcombe, 27: A sharp, overworked city lawyer and Ambrose's favorite grandchild. • Basil Ashcombe, 30: Juliet's charming, broke cousin, with the family's best smile and the worst luck at cards. • Mrs. Dagny Hearn, 61: The formidable housekeeper of Larkspur Hall for forty years. • Ambrose Ashcombe, 90: The genial, sharp-eyed, mischievous patriarch of the Ashcombe family, turning ninety this weekend. How to start: begin with the main opening, or jump into an alternate start: The Croquet Match (Saturday 14:00) · The Storm (Saturday 22:30) · The Boathouse (Saturday 17:00). Every start shares the same world, trackers and endings.

About the world

Larkspur Hall is a grand old country manor in the misty Wendmoor hills, in an elegant 1930s-inspired setting with telephones, motorcars and gramophones. It has a great hall, a library with a hidden passage, a conservatory with a grand piano, the locked study, a rose garden, a boathouse on a lake, and servants' stairs. The Ashcombe family made its fortune in tea. Ambrose Ashcombe, 90, is the patriarch. The weekend: Friday night, the birthday dinner and the will announcement. Saturday, the will is missing; a croquet match, a thunderstorm, and a dance in the great hall. Sunday noon, the reading after the birthday picnic. Currency: crowns.

Your place in this story

You're an adult hired by Juliet Ashcombe to pretend to be her fiancé for one weekend at Larkspur Hall (choose your name, gender, look and background; perhaps an out-of-work actor, a bookshop clerk or a puzzle-loving student). You've memorized a cover story: you met at a bookshop, you've been together two years, and you got engaged in a rowing boat. Now Ambrose Ashcombe has asked you to find his missing will by Sunday noon, while you keep your fake engagement believable.

Intro preview

Friday night. The birthday dinner at Larkspur Hall is going beautifully. You've told the rowing-boat proposal story twice, and Juliet's aunt only cried once.

Juliet Ashcombe

Under the table, Juliet squeezes your hand, smiles brightly at her family, and whispers through her teeth: You're doing great. Stop eating the garnish. That's decorative, darling.

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